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previously on Dumbgeons and Dragons.

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you see Leonan in a back corner the package that I gave it's being sold to

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someone who I believe is in the Cult of the Dragon which goes along with

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something that I've had a suspicion of of Solax for quite a while is that he

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is working with the Cult of the Dragon got any ideas of how we can get

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these guys alone I think they've got a meeting with the council later today

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so let's go kill those people. Sure sounds that way. Sounds like we probably should.

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I walk out from behind the building I focus my energy on a point between them

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and call forth a rain of lightning. Solax is struck down by glory jam

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ogres crush he is paralyzed I tie him up hand and foot handily as you

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are tying him up you hear very heavy military cadence of feet

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marching down the street and you hear someone at the front call out stop what

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you're doing in the name of the axe of Mirabar it's only been a month we'll be

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fine we'll be fine how do we start this thing again just like that I

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think yeah don't we usually roll to see I don't think that's fair I think

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you should I'm not gonna say what happened I also I'm not gonna say

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what happened my notes are on the iPad that the child is using it's gonna be

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good. Oh Russ is gonna have to edit this so hard. If someone can tell me who

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Solax is I can tell you what happened last time but I wrote down Solax as

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if I knew who that was and he was important I don't know who he was. I want

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to say Solax was the the number two guy to the to the main guy that was

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Oh he's the Colonel Colonel Moranless Solax or something that sounds

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phonetically somewhat like that Russ. Yeah very close very close okay so yeah

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that's that's the start and this is Dumbgeons and Dragons and they it's a

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I don't even remember what it is it's a fifth edition D&D actual play

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podcast I'm your dungeon master Russ More and here with me on this

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wonderful journey are your adventurers Carla Johnson. Yes feeling a little

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concerned if the DM doesn't know how to play anymore. Tom Laird. Also a little

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trepidatious. And Amy More. Is trepidatious a word? You damn right it

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is. Yeah. So-called English teacher. Yeah that I would have thought you

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would have dropped that one Amy not Tom like Tom uses a lot of fancy

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words but so do you. Tired man. And I'm also trying to remember how to play the

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game so my mind is like trepidatious. Oh yeah no it's not going to go well. That's ridiculous. We would roll a D20

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but you guys just kind of together collectively try and figure out what

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what happened last time. That's a bad idea Russ. Inside the box there were magical

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things. Ah yes the bones. So Glory Jam who was Flint's friend from the

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Iron Fist had tried to get us to move that box with the magical stuff in it

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then the dragon came and there's all hell broke loose. Yeah. Then the

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Colonel sorry the Colonel Maramris Solax was like actually Glory Jam I

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told you to take that and says something mean to Flint I think. I

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think I said something mean to him to be perfectly honest with you. Yeah I

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think you guys had like a bit of a a bit of a thing. Then we went back to that

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blacksmith shop and got some cool stuff or asked for some very strong light

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armor. Thea asked for that. Right for me. Then we all had a nap. The nap was

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good. Yep we're all very relaxed and then we met Glory Jam at the

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something something Panda Hut. He tells us that he thinks the Colonel

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Solax is working with the cult. He has a wizard Elhand Silverkin that has been

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hanging about and he Glory Jam wants us to help him and his friends get

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away from Solax. They have some folks that are going to fight with us. There

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are others who are going to fight against us we suspect. We wait to go

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jump them on their way to the meeting. They're going to meet I think with like

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the elders of the town. Yeah and Glory Jam told us that they were going to

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like cast a spell on them to get them to like agree to attack someone else. I

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can't remember. Yes there was something about that we were something terrible

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is going to happen in that meeting. So we wanted to stop it. We were

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waiting. Thea called some lightning and snuck attack them and we and we

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fought them and then we're tying up Ogre Crush. I don't know who that is. One

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of the other bad guys I guess and then the Mirabar army says stop and they

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surround us and that's where we ended. You guys should take a month

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off more often. That's probably the most detailed. Thanks for pulling all

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the weight there. Yeah you did good. Well I think you guys had to do it

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last time so. I did and it was I struggled. So that's where we are. I

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would say normally fortunately about to dive into the action but I feel

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like unfortunately about the dive into the action because. I'm looking at my

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hit points and it's not looking good. Oh God I didn't even look at that. Am I hurt

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already? Oh I am hurt already but not bad. Are you hurt badly? I'm hurt

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like I'm pretty bad you guys. So Soul Axe was killed by Glory Jam. The

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wizard was killed. I can't remember who killed him but somebody killed the

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wizard and you are in the process of tying up Ogre's Crush which is Soul Axe's

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second-in-command. Rickus Ogre's Crush. Rickus Ogre's Crush exactly and now

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you are staring down the what appears to be a good percentage of the army

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known as the Axe of Mirabar. So there you are surrounded by probably 200 that

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you can see 200 dwarven warriors all in full gear and they are telling you to

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drop your weapons and put your hands on your head. And I say oh. Mask your

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wounds. Or just take a potion or something unless Tom's hurt because I'm

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I'm not hurt too badly. No I'm pretty good. I don't even have a

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potion. I slip you a potion. Can you work on that and I say to whoever appears to

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be in charge oh thank God you're here. One of the warriors steps forward

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with a large axe in hand and says drop your weapons you are going to come

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with us. As I as I raise my hands in the air like I just don't care I do

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like a little wrist flick and say I don't want to die. And as she was

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doing that I slowly put my weapon down so they were focusing on me. Okay I'm glad

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we're we're all on the same page I I say we put our weapons down we can't

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fight. Oh yeah hundred percent. Okay for sure. Yeah. You guys can cure 3d8.

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No you you roll for it. Oh okay. So you pick six creatures in a 30-foot

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radius. I'll just pick the three of us. Leon and Glorygem is also with

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you. Okay he can also be healed I will heal him as well. You drop your weapons

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and you are approached each by two warriors and you are shackled and they

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walk you towards we'll call it the down hall but that thing. That council

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of sparkling stones. Exactly but you are taken to the brig area the jail

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area in this building and you four are put into one cell and ogres crush

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is put into another cell. There are six cells three of them are empty. There's

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one directly across from the cell that you are in where there is one dwarf

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male who looks like he's pretty beaten up and looks like he is sleeping in the

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cell. The bulk of the guards who bring you in there leave the room. There are

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two standing watch at the door inside the prison area where you are. Well shit.

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Now we've done it. Are these metal bars like standard-looking fantasy jail?

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Yes exactly standard fantasy jail they are yeah iron bars all have a single

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lock on them. The door and the front wall area is all iron bars. The other

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three walls is like stone masonry. Okay. Flynn can you like charm these people

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somehow or find out what they're gonna do with us or because you have you're a

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real smooth dwarf talker right? I do have that fancy fancy belt that helps

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me talk to the dwarfs. I want that other dwarf to wake up so we can

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let's see what he's all about but I guess that's probably not gonna happen. I

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see a rock on the floor and I throw it into the other cell and hit

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the door. Perfect. Wakey wakey. He stirs a little bit and kind of looks up and

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then rolls back over. No no hey hey what's up what's up? He says you're

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down here now you're probably gonna be dead. Let's not talk about it. I'm

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sorry what? Come again? Sounds like the kind of thing we probably should

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talk about. He he looks down the hall and he says we shouldn't talk

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about it right now. Well if we're gonna be dead soon we're not gonna be able to

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talk about it later. It's a good point. That's probably true that's probably true. He says okay. Okay you got me. You did make a good point.

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I have to be asked three times. He says if you get us out of these cells I will

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tell you what's going on but right now we're we're under a little watch a

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little there's looky-loos and people listening in. I don't feel comfortable

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telling you what's going on because I don't know you. I don't know what you're

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about. I don't know if we feel comfortable helping break you out. We

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don't know you. You're in jail. You're some kind of criminal. Carla where's

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your character voice? Why what does it sound like? We finally got to

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character voices and we didn't play for a month. I just remember I was an asshole. A little bit

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indignant. A little like I think lower like you were very brash. Okay okay does

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that mean I need to take that again or I'll just start from now on? I think

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from here on out. How about from now on? From now on it's fine. Yeah. Let's rewind right back to the very beginning. He says that's fair

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That's fair. I am Osric Battlehammer. Of course you are. I am or was I guess at

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this point a lieutenant in the acts of Mirabar. Wait a minute if you were a

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lieutenant why are you in jail? It's a good question. It's a good question.

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Really there are some magic-y things going on as I could appropriately

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describe them and those guards down there they aren't good anymore. There's

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something controlling them and all the other warriors in town by this lovely

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lovely elf character who came in and just kind of one day moved in and took

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over and is now controlling the bulk of our of our army. Wait do you think

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this is the same guy that was messing with Solax? What's the what's

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the name of this person? He goes by Primsbane is what what he has been

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referred to as before everybody was taken under his control. Now the

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concerning matter of this is is large portion of our army is not in the town

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but it appears if they come back to town they may be under whatever thrall

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is on the warriors he has currently here. How has he not enthralled you?

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From what I can kind of tell is something within the standard issue armor that the

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Axa Mirabar provides all its warriors has been enchanted by this by this

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sorcerer and I was not wearing my armor when this spell went off

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apparently. There were a few more of us but they've since been killed by

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friends or who were friends. I don't know what they are now or who they are

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now. No it's not really good. As you are discussing this the door to the

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jail opens and in walk three more warriors from the Axa Mirabar and they

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come up to your cell and in unison they ask you who are you and where

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do you come from? Why are you guys all talking in unison? They don't seem to

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acknowledge your question and they ask you another one and they say who gives

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you your aura? What the fuck's wrong with these guys? I don't know man. I

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have a feeling like the spell that's cast upon their garb it has

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something to do with he controls them almost all at once. Seems that way.

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That would make sense. Maybe this asterisk isn't full of it. It would

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appear not. What's my aura look like to you? They say we are known as

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Tholonius Primsbane and there is a power that's been creeping over the land

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and you are some of the first people who have appeared to have direct

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contact with this power and I plan on using you to figure out where it comes

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from. Everyone else racking their brain about like the power that's coming

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over the land. Are we talking about like? Oh, it's DC all the way. Dragon cults.

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I abbreviated it to DC. That really threw me off. I was like, wait, like

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the comics. Wait, what? Like the shoes? Washington? The shoes. He does seem

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very garment focused. It could be the shoes. We glanced down at the

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triplets feet and noticed they're all wearing some sweet skateboard

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kicks. Oh shit. But yeah, gotta be the dragon cult, right? I think. I don't

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know. Russ is always messing with us. I know. We should probably ask. Are you

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referring to the dragon cult? The dragon cult does not hold the power

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that I am looking for. Well, then I got nothing for you. Is he talking

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about the box? Maybe. There's a large power in the box. We came into

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contact with it. Some like, you have like a contact magic high? Yeah. But

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the Colonel was the one that gave it to Glory Jam. Well, so maybe. What is

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this power you speak of? This power has been showing up across the land

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for many, many hundreds of years now. Slowly at first, but it's creeping

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its way. And I am wanting to control this power. But I have yet to find

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the entrance or the beginning point of its source. And how do you think we

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can help? It appears to have directly contacted you at some point. I think

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we would know if it did. I don't. It appears the further questioning will

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be necessary. And the three guards in front of you, three warriors in front

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of you, all at the same time, turn face and leave and close the door

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behind them. So there are now still two guards, the original two guards in

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the room. I whisper to my friends, y'all, we got to get out of here.

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Yeah, that sounds like a great idea. But how? So we have no weapons,

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except for Thea's magic. I guess I could use them. Wait, wait, wait, wait,

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wait. What about pass without a trace?

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No, no, hold on. Hold on though. How are we gonna get the are we just

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gonna break the gate down? Yeah, that's the trouble. Well, I think if

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we just vanish, then they might be like, what's up and come into the

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cell. Ooh, what about that other dwarf though? Oh, I could probably

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What if someone pretended to be sick, we just pull like, like, oh, no

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guards, please come in. Classic. He's the only one who knows about

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the magic that's contacted us. And then when they rush in, we beat

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them senseless, take the keys, break the other guy out. Yeah,

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Russ, what kind of weapons do the guards have? The guards each

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have a battle axe and shield. Well, that doesn't sound like

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something I want to fight hand to hand.

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I'll use my magic. I just don't think we're gonna be able to bust

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down the door. Yes, because we don't have any weapons. Like

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we have nothing to get out. We do need the door open. Wait,

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Russ, can we see any keys or anything on them? Like is it

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an old timey key ring that's like hanging off one dude's

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belt? They do have keys on their belt. Yes. Like how

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many? It looks like they have a ring of key. There are there

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are a few on there, but they each have their own set of

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keys. Do you still have that thorn whip or vine whip or

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whatever it was? I do. We Indiana Jones those keys or

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what? Oh, that's fun. You create a long vine like whip

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covered in thorns that lashes out at your command toward a

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creature in range. Make a melee spell attack against the

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target. If it hits, he gets 1d6 piercing damage. If the

207
00:19:00,020 --> 00:19:03,020
creature is large or smaller, you pull the creature up to

208
00:19:03,020 --> 00:19:05,820
10 feet closer to you. How close are they? Maybe I can

209
00:19:05,819 --> 00:19:09,099
pull him close. Hold him against the bars while somebody

210
00:19:09,099 --> 00:19:14,500
else relieves him of his keys. So you are in the center

211
00:19:14,539 --> 00:19:18,980
cell. This hall is three cells deep, so they are 20 to 30

212
00:19:18,980 --> 00:19:21,939
feet out. Okay, well, I guess we just got to get them to

213
00:19:21,939 --> 00:19:26,779
open the door. Yeah. Hey, idiots. Hey, idiots. I drop

214
00:19:26,779 --> 00:19:31,299
to the ground and start shaking. Hey, hey, come over

215
00:19:31,899 --> 00:19:35,539
here. Oh, no, one of her seizures is happening. One of

216
00:19:35,539 --> 00:19:39,259
them, mechanically or robotically, however you want to

217
00:19:39,379 --> 00:19:43,700
describe his movements, looks over to your cell and begins

218
00:19:43,700 --> 00:19:48,059
marching toward your cell and stands in front of the cell.

219
00:19:48,099 --> 00:19:51,259
The hallway is going to be probably about 20 feet wide,

220
00:19:51,259 --> 00:19:54,460
so about 10 feet from your cell. And at the same time as

221
00:19:54,460 --> 00:20:00,220
the other guard says, I have control over everyone in this

222
00:20:00,940 --> 00:20:05,500
show off. Yeah, I say obviously not as a system of

223
00:20:05,500 --> 00:20:12,620
shaking kind of a braggart. Right. And I I'm going to do

224
00:20:12,860 --> 00:20:17,140
the thorn whip and like through the bars and like

225
00:20:17,180 --> 00:20:22,220
whip, like and pull them. Sure. Make a melee spell

226
00:20:22,220 --> 00:20:26,019
attack. So you have to roll for it. Oh, no, you guys

227
00:20:26,019 --> 00:20:29,100
have to roll for it. Sorry. Usually our first rules are

228
00:20:29,100 --> 00:20:32,220
good, because we usually waste them on initiative. Yes.

229
00:20:32,540 --> 00:20:36,740
Well, no, that was a three. Oh, 30. Wow.

230
00:20:40,940 --> 00:20:45,180
Well, plus your spell attack bonus. Yeah. Okay, it's

231
00:20:45,180 --> 00:20:49,340
still not good. That's an 11. But not good enough.

232
00:20:49,380 --> 00:20:52,900
Never mind. I decide to do hold person instead.

233
00:20:52,900 --> 00:20:56,540
We're not technically there's no order. We're not. We're not

234
00:20:56,540 --> 00:20:59,620
in the middle of a confrontation. Well, no, but

235
00:20:59,620 --> 00:21:03,060
you're you're your first attack would have entered an

236
00:21:03,060 --> 00:21:06,940
encounter. So I would roll for initiative. I'm sorry,

237
00:21:06,940 --> 00:21:10,180
guys. It's all good. I just rolled a five. You did your

238
00:21:10,180 --> 00:21:15,340
best. Things aren't 13. I did 18. Six. Mr. 18 over

239
00:21:15,340 --> 00:21:19,340
here. Right. The guard in front of you pulls his ax.

240
00:21:19,779 --> 00:21:24,659
The guard in front of you pulls his ax and swing. I

241
00:21:24,659 --> 00:21:27,899
assume you guys are still you guys are standing by the by

242
00:21:27,899 --> 00:21:33,419
the bars, because nobody's moved yet. And swings toward

243
00:21:33,980 --> 00:21:36,619
he's going to try to attack us with an ax through metal

244
00:21:36,619 --> 00:21:37,139
bars.

245
00:21:37,939 --> 00:21:40,939
They're fairly spaced. And you guys are all trying to

246
00:21:40,939 --> 00:21:42,339
call idiot over there.

247
00:21:43,500 --> 00:21:46,259
Until I think I'm technically a few feet back if you had

248
00:21:46,259 --> 00:21:49,179
dropped on the ground and started like that. Okay. Well,

249
00:21:49,180 --> 00:21:52,500
he's gonna swing towards me to hang back because I'm a

250
00:21:52,500 --> 00:21:54,980
stupid fighter. We had that conversation the other day

251
00:21:54,980 --> 00:21:56,580
you guys just thought everyone should know.

252
00:21:57,380 --> 00:21:59,220
I didn't call you a stupid fighter.

253
00:22:03,380 --> 00:22:06,860
He swings his ax towards Nulara with disadvantage

254
00:22:06,860 --> 00:22:10,340
because there are bars in the way the nine towards

255
00:22:10,340 --> 00:22:13,539
Nulara I don't think that does not hit the second

256
00:22:13,539 --> 00:22:17,820
guard runs over but it is now Flynn's turn to do

257
00:22:17,819 --> 00:22:21,019
something. And what pray tell am I going to do from the

258
00:22:21,019 --> 00:22:24,220
other side of bars with no weapon? Could you grab like

259
00:22:24,220 --> 00:22:29,819
obviously guard two has run over and is within five feet

260
00:22:29,859 --> 00:22:33,059
of the bars. What about the acts that came through the

261
00:22:33,059 --> 00:22:36,379
bars? There must be have been like a jarring like he must

262
00:22:36,379 --> 00:22:40,779
have hit on a horizontal bar. Can you grab his ax his

263
00:22:40,779 --> 00:22:43,980
ass? Yes. Can you reach there and give him a little

264
00:22:44,299 --> 00:22:45,299
typical Thea?

265
00:22:49,059 --> 00:22:51,940
Oh, yeah, I guess if I was on the ball enough, would I be

266
00:22:51,940 --> 00:22:55,660
able to try and grab the heft of his act? Yeah, you

267
00:22:55,660 --> 00:22:57,980
could do that. We'll say it's sticking through the bars.

268
00:22:58,019 --> 00:23:00,579
And he's in the process of pulling it back through.

269
00:23:00,579 --> 00:23:03,579
Alright, so would that be what a strength check? Yes,

270
00:23:03,620 --> 00:23:06,460
we'll go strength versus his strength. Alright, well, I

271
00:23:06,460 --> 00:23:11,180
try and grab his ax. And that is a 17 plus force of

272
00:23:11,220 --> 00:23:15,860
21. And that's an 18. So you grab and have a little tug of

273
00:23:15,860 --> 00:23:21,259
war with him. But you pull the ax through the bars with

274
00:23:21,259 --> 00:23:26,100
you. And the second guard is in the process of trying to

275
00:23:26,140 --> 00:23:31,299
unlock the cell. And it's new Laura's turn. So I how wide

276
00:23:31,299 --> 00:23:35,140
are the spaces in the bars? Standard? Standard four to

277
00:23:35,140 --> 00:23:40,700
six inches? No. As far as my knowledge of jail cells go.

278
00:23:41,259 --> 00:23:43,740
Yeah, I don't mean in real life. I mean, like in dumb

279
00:23:43,740 --> 00:23:51,060
movies. Standard. Okay. I am going to just try and punch

280
00:23:51,060 --> 00:23:56,460
that guard in the face as hard as I can. Sure. Are the keys

281
00:23:56,500 --> 00:23:59,860
in the thing? But he just hasn't turned them yet? Yes.

282
00:23:59,940 --> 00:24:03,620
Great. I'm gonna punch him real hard. Get ready for this

283
00:24:03,660 --> 00:24:11,019
amazing punch. It wasn't that amazing as a 10 plus strength

284
00:24:11,019 --> 00:24:15,099
I guess. Yeah. Yeah. That's a 14. You're going right to his

285
00:24:15,099 --> 00:24:19,099
face. So yeah, we'll say that hits and then just roll a D

286
00:24:19,099 --> 00:24:23,339
four. Okay. That was a one. You connect with his face and

287
00:24:23,339 --> 00:24:27,779
he gets knocked back a small amount but enough that he

288
00:24:27,779 --> 00:24:32,980
releases his hand from the key. Okay, then Donnie is

289
00:24:32,980 --> 00:24:39,460
going to, I don't know, chomp him. Donnie does better

290
00:24:39,460 --> 00:24:44,100
than I did because Donnie got a 17. Yeah, 17 hits. Okay, so

291
00:24:44,100 --> 00:24:50,940
that is a four damage. And then he needs to do a saving

292
00:24:50,940 --> 00:24:56,500
throw. And that's against being poisoned? That is yes.

293
00:24:57,420 --> 00:25:00,579
Poisoned. Poisoned. I thought it was paralyzed. Well, it

294
00:25:00,579 --> 00:25:04,220
does paralyze them, but it is poison attack. Yeah. Okay.

295
00:25:04,940 --> 00:25:10,420
Nothing happens. Oh, impervious because they're like weird

296
00:25:10,420 --> 00:25:13,460
zombie people. That's really good to know because I was

297
00:25:13,579 --> 00:25:16,539
thinking about using poison spray. That's good. Donnie's

298
00:25:16,539 --> 00:25:18,860
testing it out for you. Thanks Donnie. Just remember the

299
00:25:18,860 --> 00:25:21,620
keys. The keys are in the door now, my friends. The

300
00:25:21,620 --> 00:25:26,819
keys are in the door and it is his turn. Is there a way

301
00:25:26,819 --> 00:25:30,579
that I can like dive forward, reach my hand through and

302
00:25:30,579 --> 00:25:34,619
twist the key lock open and kick the door open as an

303
00:25:34,619 --> 00:25:40,419
action? Yes. Yes, you could do that. Okay. Let's make a

304
00:25:41,460 --> 00:25:46,220
dexterity check just to see just make sure you do it all

305
00:25:46,220 --> 00:25:49,819
good. Okay, because my plan is to like do a super cool

306
00:25:49,819 --> 00:25:53,699
roll forward, reach my hand through and then push the

307
00:25:53,699 --> 00:25:55,980
door kick the door so hard that because they're both

308
00:25:55,980 --> 00:25:59,220
standing like close to the one is in front of the door

309
00:25:59,220 --> 00:26:01,620
the others to the side. Okay, well, I'd like to hit one of

310
00:26:01,620 --> 00:26:05,220
them with the door. Sure. So dexterity.

311
00:26:11,299 --> 00:26:14,579
Was such a good plan though. I know. You put it through

312
00:26:14,579 --> 00:26:17,819
a bar that's too far away. And you just can't quite

313
00:26:17,819 --> 00:26:23,180
reach it. It's the first guard's turn and he swings his

314
00:26:23,180 --> 00:26:32,820
axe down at Thea's arm as she sticks it through. That is a

315
00:26:32,820 --> 00:26:39,660
13. It's not enough. That was stressful. That was very

316
00:26:39,660 --> 00:26:42,460
stressful. Like it's gonna be just like on Adventure Zone.

317
00:26:44,500 --> 00:26:48,620
His axe swings down and clangs off the bars. Flint, your

318
00:26:48,620 --> 00:26:51,940
turn. I guess I should open the door and then get out

319
00:26:51,940 --> 00:26:56,660
there and kick some ass. Oh, no, open the door, then get on

320
00:26:56,660 --> 00:27:01,299
the floor. Okay, then walk the dinosaur. Right, right. Okay.

321
00:27:01,340 --> 00:27:09,100
Yeah. So you call out you idiot on the floor. And our

322
00:27:09,100 --> 00:27:14,299
plan will be foolproof. All right, Russ, how far from the

323
00:27:14,299 --> 00:27:19,059
door? Well, the cells only so not very back. So not

324
00:27:19,059 --> 00:27:23,579
very far. All right. Yeah, I'll go and Jimmy open that door.

325
00:27:23,740 --> 00:27:27,859
And then probably take a swing at one of the two guards if I

326
00:27:27,859 --> 00:27:32,059
can reach. Do you push Thea to the side? Yeah, you can.

327
00:27:32,099 --> 00:27:38,579
Okay. I just step over her like a boss. You can't step

328
00:27:38,579 --> 00:27:42,740
over me. I'm bigger than you. It's like a really awkward

329
00:27:42,740 --> 00:27:46,299
like, it's super I actually take an attack turn to just

330
00:27:46,299 --> 00:27:49,139
jump over you. Walk around me.

331
00:27:52,500 --> 00:27:55,259
Yeah, I guess if the cell is pretty small, I could I could

332
00:27:55,259 --> 00:27:58,500
just walk around her. He tries to walk over me and be like

333
00:27:58,500 --> 00:28:01,980
trying to like, like, like, I'm all on all fours. And he's

334
00:28:01,980 --> 00:28:05,539
like, yeah, we totally keystone cops this and I triple

335
00:28:05,539 --> 00:28:08,500
time crawl over you. All right. Yeah, so I will walk

336
00:28:08,500 --> 00:28:11,779
around and go open that door. As you you reach through and

337
00:28:11,779 --> 00:28:14,460
you try to turn the key, it sticks a little bit. So just

338
00:28:14,460 --> 00:28:16,380
make a strength check there.

339
00:28:19,180 --> 00:28:23,140
12 and four is 16. It sticks a little bit on your first try,

340
00:28:23,140 --> 00:28:26,660
but you are able to you hear the click of the lock and the

341
00:28:26,660 --> 00:28:31,700
door begins to swing out open. All right. Man, is anyone

342
00:28:31,720 --> 00:28:34,980
nearby me for some axe swinging? Yep, the second

343
00:28:34,980 --> 00:28:37,420
guard that came over is directly in front of the

344
00:28:37,420 --> 00:28:41,220
door. And the second guard is off to your left. All

345
00:28:41,220 --> 00:28:43,980
right, I'm going to take a swing at the guy that

346
00:28:43,980 --> 00:28:47,299
currently has an axe, because that seems like a much better

347
00:28:47,299 --> 00:28:50,180
target to get rid of the guy who doesn't have one. Sure,

348
00:28:50,180 --> 00:28:50,660
sure.

349
00:28:52,259 --> 00:28:56,500
That is a 14 and seven. So 21. 21 will hit him. Yeah,

350
00:28:56,539 --> 00:28:59,019
I'm like staring at my character sheet because I don't

351
00:28:59,019 --> 00:29:03,900
remember any of my bonuses. Yeah, so the axe will give

352
00:29:03,900 --> 00:29:06,019
you Oh, I guess it's a totally different bonus than

353
00:29:06,019 --> 00:29:09,700
isn't it? Yeah, it's not your stuff. Well, your

354
00:29:09,700 --> 00:29:13,140
bonus should be fine and stuff, but just the damage.

355
00:29:13,140 --> 00:29:20,100
Oh, right. Okay, we'll go 1d8. Okay, that is a four. Um,

356
00:29:20,100 --> 00:29:23,220
question for you, Russ. So like the guy that I just swung

357
00:29:23,220 --> 00:29:26,740
at, is he currently like two handing it or one hand? He

358
00:29:26,780 --> 00:29:30,740
currently has two hands on his axe. Okay, and it is a

359
00:29:30,740 --> 00:29:35,900
guard twos turn so the guard without the axe and he goes

360
00:29:35,900 --> 00:29:40,780
to push the door back into you trying to hurt you with

361
00:29:40,779 --> 00:29:43,700
the door there flint. All right, God get an original

362
00:29:43,700 --> 00:29:48,740
idea. He throws his weight against the door. So we'll go

363
00:29:48,779 --> 00:29:54,819
a strength check. That's a 15. So make a strength saving

364
00:29:54,819 --> 00:29:55,460
throw there.

365
00:29:55,619 --> 00:30:00,180
Alright, so that is an 11. But then I get so wait, no,

366
00:30:00,180 --> 00:30:02,940
so I just get my strength proficiency bonus, but not

367
00:30:02,940 --> 00:30:06,339
my like, ah, crap, this is so confusing. It's been so

368
00:30:06,339 --> 00:30:08,420
long since we've done this. You've got the saving

369
00:30:08,420 --> 00:30:11,259
throws box. Yep. So whatever the number is beside your

370
00:30:11,259 --> 00:30:13,740
strength saving throw, that's what you get to add to your

371
00:30:13,740 --> 00:30:15,980
desk. Oh, sweet. Because there's an eight next to that.

372
00:30:15,980 --> 00:30:21,660
So I didn't figure that one through. Well, according to

373
00:30:21,660 --> 00:30:25,940
roll 20 anyway. Yeah, no, that's that seems right.

374
00:30:25,980 --> 00:30:28,300
Awesome. That's what mine is too. Because my strength is

375
00:30:28,300 --> 00:30:31,420
19. So here's this, you're at least as strong as me

376
00:30:31,420 --> 00:30:36,500
because you're a real bruiser, real strong boy. So

377
00:30:37,059 --> 00:30:40,940
you got higher than a 15? Yeah, I got 16. So you he kind of

378
00:30:40,980 --> 00:30:46,220
runs into it. And you are much stronger than him,

379
00:30:46,220 --> 00:30:49,420
apparently. And he kind of bounces off of it and gives

380
00:30:49,420 --> 00:30:55,539
himself a little bit of damage. One damage. Idiot.

381
00:30:56,339 --> 00:30:59,819
One damage to himself. Yeah, awesome. Nulara, your

382
00:30:59,819 --> 00:31:03,819
turn. So the door is open. Now Flint is standing in it.

383
00:31:04,339 --> 00:31:08,299
But yeah, door is open. There would be enough room that you

384
00:31:08,299 --> 00:31:11,299
could probably sneak by if you were looking to get out of

385
00:31:11,299 --> 00:31:14,379
the cell at this moment. Oh, man. But there's still a dude

386
00:31:14,379 --> 00:31:17,899
out there with an axe. There is an axey dude. Yeah. Okay,

387
00:31:17,939 --> 00:31:21,379
I'm gonna grab the keys out of the lock, slip them in my

388
00:31:21,419 --> 00:31:27,259
pocket. And then I am going to cast pass without a trace.

389
00:31:27,419 --> 00:31:31,139
You should say angry russians right now. Well, I don't

390
00:31:31,180 --> 00:31:34,860
have a weapon. I can't do anything else. I can't just keep

391
00:31:34,860 --> 00:31:37,660
trying to punch people. I'm not that good at punching.

392
00:31:37,660 --> 00:31:42,940
You go to cast path with a pass without a trace. And

393
00:31:42,940 --> 00:31:46,800
something interrupts you big surprise. Yep. And you get

394
00:31:46,800 --> 00:31:54,020
knocked down in your vile breaks. No, you feel usually

395
00:31:54,020 --> 00:31:57,180
when you cast it, there's like a magical wave that goes

396
00:31:57,180 --> 00:32:05,100
by on the creatures. That happens. And you think it

397
00:32:05,100 --> 00:32:10,580
worked. But you get the feeling that these two dwarf

398
00:32:10,740 --> 00:32:13,180
warrior folks can still see you.

399
00:32:13,299 --> 00:32:15,779
Because they weren't like, what, what, what? Where did

400
00:32:15,779 --> 00:32:16,460
they go?

401
00:32:17,299 --> 00:32:18,180
Exactly.

402
00:32:18,620 --> 00:32:21,140
Because there's usually get a pretty good reaction when you

403
00:32:21,140 --> 00:32:21,980
go invisible.

404
00:32:22,019 --> 00:32:25,019
It's true. But there is not that reaction.

405
00:32:25,019 --> 00:32:27,779
Okay, so we're still behind the door, but the doors pushed

406
00:32:27,779 --> 00:32:31,740
open a little bit. And where are the two guards? There's

407
00:32:31,740 --> 00:32:35,700
one. Like if I was to exit the door, there would be one

408
00:32:35,740 --> 00:32:36,779
to my right.

409
00:32:36,940 --> 00:32:39,940
The one with the axis to your left, and the one who

410
00:32:39,940 --> 00:32:44,339
tried to body slam Flint, it was knocked more or less

411
00:32:44,339 --> 00:32:48,539
straight back from the door towards the cell opposite you.

412
00:32:48,619 --> 00:32:51,539
So he's, you know, five to 10 feet away.

413
00:32:51,700 --> 00:32:54,059
So the door is swinging open

414
00:32:54,099 --> 00:32:54,900
to your right.

415
00:32:55,700 --> 00:32:58,220
Wait, Carla, is there a way that you can tackle one of them

416
00:32:58,220 --> 00:33:01,620
and rip his armor off? And maybe we can get him out of

417
00:33:01,620 --> 00:33:02,660
like this weird?

418
00:33:02,980 --> 00:33:06,460
Well, I certainly just have to run in like, tackle one of

419
00:33:06,460 --> 00:33:08,700
them, right? Because I got no other option.

420
00:33:08,700 --> 00:33:10,900
You should probably try to disrobe him while you do.

421
00:33:10,940 --> 00:33:13,060
Hey, settle it down over there.

422
00:33:14,940 --> 00:33:19,340
For, you know, for purposes and whatnot.

423
00:33:19,340 --> 00:33:22,019
This seems for purpose.

424
00:33:22,019 --> 00:33:22,620
For science?

425
00:33:22,660 --> 00:33:23,140
Exactly.

426
00:33:23,140 --> 00:33:24,300
For science.

427
00:33:25,060 --> 00:33:27,100
Yeah, this is this is my plan.

428
00:33:27,980 --> 00:33:32,100
I'm going to run out the door to the one god closest to me

429
00:33:32,100 --> 00:33:33,060
without the axe.

430
00:33:33,060 --> 00:33:34,220
The one without the axe, okay.

431
00:33:34,900 --> 00:33:36,340
Well, is he the closest to me?

432
00:33:36,580 --> 00:33:37,740
Yeah, well, yeah.

433
00:33:37,820 --> 00:33:42,180
Okay, yeah, I'm gonna run out and try and like, tackle

434
00:33:42,180 --> 00:33:44,220
him and, you know, give him some punches and whatnot.

435
00:33:45,259 --> 00:33:47,700
And also rip off armor pieces.

436
00:33:48,100 --> 00:33:49,820
And also rip off armor pieces.

437
00:33:49,860 --> 00:33:54,740
Okay, so make a strength check to tackle him.

438
00:33:55,500 --> 00:34:01,500
Okay, well, that is a five plus four.

439
00:34:01,540 --> 00:34:03,180
So that's a nine.

440
00:34:03,180 --> 00:34:05,820
Well, he rolled a five on his saving throw.

441
00:34:05,820 --> 00:34:10,460
So he was he's a little stunned by being, you know,

442
00:34:10,500 --> 00:34:11,860
jarred back by Flint.

443
00:34:11,860 --> 00:34:13,059
So you caught him off guard.

444
00:34:13,059 --> 00:34:13,619
It's good.

445
00:34:13,660 --> 00:34:14,180
It's good.

446
00:34:14,700 --> 00:34:16,139
So you tackle him.

447
00:34:16,220 --> 00:34:18,820
And are you trying to knock him to the ground?

448
00:34:18,820 --> 00:34:20,059
Are you trying to knock him back?

449
00:34:20,099 --> 00:34:22,059
Well, I guess, yeah, knock him down.

450
00:34:22,099 --> 00:34:24,260
Like, can you describe their armor?

451
00:34:24,260 --> 00:34:26,100
Like, is there something that is?

452
00:34:26,180 --> 00:34:27,060
Oh, yeah, sure.

453
00:34:27,100 --> 00:34:30,380
Like, I think it's a great idea to try and like, get his

454
00:34:30,900 --> 00:34:33,060
like, his mind control powers gone.

455
00:34:33,060 --> 00:34:34,140
Is it tear away?

456
00:34:34,140 --> 00:34:41,260
Like the armor they are wearing is like plate armor that's

457
00:34:41,260 --> 00:34:43,500
made specifically for them.

458
00:34:43,940 --> 00:34:48,900
Um, so it's like a single, single piece on the chest and body

459
00:34:48,940 --> 00:34:52,220
that looks like it does up at the sides and then yet would

460
00:34:52,220 --> 00:34:53,700
come off in a single piece.

461
00:34:53,699 --> 00:34:54,859
Yeah, up over his head.

462
00:34:54,899 --> 00:34:57,019
That seems beyond my ability.

463
00:34:57,059 --> 00:35:02,659
So no obvious like deckle that says that says I'm under control.

464
00:35:04,339 --> 00:35:05,779
It's a stone in the middle.

465
00:35:05,899 --> 00:35:07,219
It's always a stone in the middle.

466
00:35:07,219 --> 00:35:07,859
Smash it.

467
00:35:08,619 --> 00:35:09,059
Totally.

468
00:35:09,099 --> 00:35:10,859
Is there a stone in the middle?

469
00:35:10,859 --> 00:35:14,019
There does not appear to be a stone in the middle there.

470
00:35:14,139 --> 00:35:16,099
There's no flare on the armor.

471
00:35:16,139 --> 00:35:17,859
No, no, no.

472
00:35:17,899 --> 00:35:22,379
They're like, there's, there's like engraved, you know, but

473
00:35:22,619 --> 00:35:26,500
it appears, it appears to be, you know, designed with the

474
00:35:26,500 --> 00:35:26,820
armor.

475
00:35:26,820 --> 00:35:28,220
Kate, what is on his head?

476
00:35:28,300 --> 00:35:32,140
Uh, he has a, a metal armor helmet.

477
00:35:32,180 --> 00:35:32,460
Great.

478
00:35:32,460 --> 00:35:35,140
Well, I'm going to pull that off cause at least any is

479
00:35:35,140 --> 00:35:35,860
easier to punch.

480
00:35:35,900 --> 00:35:36,300
Sure.

481
00:35:37,099 --> 00:35:37,660
Uh, yeah.

482
00:35:37,660 --> 00:35:41,300
So you will say that that's still under the same, same

483
00:35:41,300 --> 00:35:41,820
strength check.

484
00:35:41,820 --> 00:35:46,140
So you are, you are able to, um, pull his head helmet off.

485
00:35:47,700 --> 00:35:48,539
I'm having troubles.

486
00:35:48,619 --> 00:35:49,340
As opposed to his feet.

487
00:35:49,420 --> 00:35:50,140
No, I liked it.

488
00:35:50,140 --> 00:35:50,420
Yeah.

489
00:35:50,980 --> 00:35:54,539
Uh, Kate, great.

490
00:35:54,539 --> 00:35:57,460
And then all of a sudden he's not under control anymore and

491
00:35:57,460 --> 00:35:58,659
he's on our side, right?

492
00:35:58,740 --> 00:35:59,340
Negative.

493
00:35:59,380 --> 00:36:01,340
Once you, damn it's worth a shot.

494
00:36:01,380 --> 00:36:05,539
Once you pull off the helmet, you are able to get a closer

495
00:36:05,900 --> 00:36:12,619
view of his face and you see that his skin looks a little

496
00:36:12,659 --> 00:36:18,340
like gray and like he's got, um, light black veins that

497
00:36:18,340 --> 00:36:20,059
run over his face.

498
00:36:20,219 --> 00:36:24,019
And his eyes are a bit cloudy.

499
00:36:24,059 --> 00:36:24,460
Gross.

500
00:36:24,500 --> 00:36:24,940
Oh no.

501
00:36:24,940 --> 00:36:27,099
Is there some necromancy shit going on here?

502
00:36:27,099 --> 00:36:28,299
These guys are already dead.

503
00:36:28,739 --> 00:36:30,380
Well then I don't feel bad killing them now.

504
00:36:30,380 --> 00:36:32,460
Cause before I was like, Oh, they're under control.

505
00:36:32,659 --> 00:36:33,820
Like it's not them.

506
00:36:33,820 --> 00:36:37,380
And they were all, well now I'm ready to pull out some

507
00:36:37,380 --> 00:36:37,860
big shit.

508
00:36:37,980 --> 00:36:39,539
I'm not rolling dice anymore here.

509
00:36:39,539 --> 00:36:41,539
People punch him in the face.

510
00:36:42,460 --> 00:36:43,139
Punch him hard.

511
00:36:43,139 --> 00:36:45,779
Uh, is my turnover or do I get to punch him again?

512
00:36:46,019 --> 00:36:48,619
I already took the key out of the lock and knocked him

513
00:36:48,659 --> 00:36:49,019
over.

514
00:36:49,019 --> 00:36:50,659
Do those count as my two actions?

515
00:36:50,900 --> 00:36:51,859
Uh, yeah.

516
00:36:51,859 --> 00:36:52,659
Or my two attacks?

517
00:36:52,739 --> 00:36:53,139
Well, yeah.

518
00:36:53,139 --> 00:36:54,299
Cause you took the key out of the lock.

519
00:36:54,299 --> 00:36:56,259
You knocked him down and you took his helmet off.

520
00:36:56,259 --> 00:36:58,059
So I think you're good.

521
00:36:58,099 --> 00:36:58,739
I think you're good.

522
00:36:58,739 --> 00:36:59,059
Yep.

523
00:36:59,139 --> 00:36:59,940
That seems fair.

524
00:37:00,099 --> 00:37:00,420
Thea.

525
00:37:01,019 --> 00:37:02,420
Thea gets up off her ass.

526
00:37:02,980 --> 00:37:07,460
Run, gets herself out of the cell, turns toward to the

527
00:37:07,460 --> 00:37:09,139
left, the guy with the axe.

528
00:37:09,500 --> 00:37:12,059
And I'm just going to fucking throw flaming sphere at him.

529
00:37:12,380 --> 00:37:16,219
I make sure to not throw it at Flint cause then we're

530
00:37:16,219 --> 00:37:17,619
going to take his quarters.

531
00:37:17,659 --> 00:37:19,420
But I make sure that Flint is behind me.

532
00:37:19,859 --> 00:37:22,500
Um, and then I also kind of like shimmy back more because I

533
00:37:22,500 --> 00:37:24,859
don't want to be close to him for obvious reasons.

534
00:37:25,059 --> 00:37:28,859
So he gets three D six.

535
00:37:28,859 --> 00:37:30,299
You get a dex saving throw though.

536
00:37:30,299 --> 00:37:30,539
Yay.

537
00:37:30,539 --> 00:37:31,500
You certainly do.

538
00:37:31,699 --> 00:37:32,980
Uh, that's a 17.

539
00:37:33,579 --> 00:37:34,179
Oh, what?

540
00:37:34,179 --> 00:37:35,179
It's only a 16.

541
00:37:35,539 --> 00:37:35,940
Okay, fine.

542
00:37:35,940 --> 00:37:37,500
You only have to take half the damage.

543
00:37:38,819 --> 00:37:39,139
Okay.

544
00:37:39,339 --> 00:37:39,779
Four.

545
00:37:39,980 --> 00:37:40,779
Well, at least I hit him.

546
00:37:41,620 --> 00:37:48,100
Um, and now it is, uh, ax guards turn and he swings.

547
00:37:48,380 --> 00:37:51,580
So Flint's still more or less in the door.

548
00:37:51,860 --> 00:37:53,620
You ran out into the hall.

549
00:37:53,620 --> 00:37:53,900
Yeah.

550
00:37:54,660 --> 00:37:55,860
He's going to take a swing at you.

551
00:37:56,100 --> 00:37:56,580
Okay.

552
00:37:56,980 --> 00:37:58,420
Uh, that's a 17.

553
00:37:58,580 --> 00:37:59,140
Yep.

554
00:38:01,019 --> 00:38:02,019
Seven damage.

555
00:38:02,900 --> 00:38:05,300
Uh, at some point is glory jam going to help us fight

556
00:38:05,300 --> 00:38:06,180
these guards or what?

557
00:38:06,220 --> 00:38:06,660
Yeah.

558
00:38:07,620 --> 00:38:07,940
All right.

559
00:38:07,940 --> 00:38:09,220
He's being a real useless.

560
00:38:09,620 --> 00:38:10,700
Yeah, he really has been.

561
00:38:10,700 --> 00:38:13,100
He's been sitting at the back, like whittling or some shit.

562
00:38:13,100 --> 00:38:16,020
And we look over and we're like, where the fuck do you get a knife, man?

563
00:38:16,380 --> 00:38:18,260
And then honestly, I forgot.

564
00:38:18,260 --> 00:38:18,540
Glory.

565
00:38:18,540 --> 00:38:19,300
Jim was there.

566
00:38:20,580 --> 00:38:20,980
Me too.

567
00:38:20,980 --> 00:38:21,820
Tell just now.

568
00:38:22,380 --> 00:38:23,300
And I was like, what the heck?

569
00:38:23,380 --> 00:38:23,940
Uh, yeah.

570
00:38:23,940 --> 00:38:24,660
So glory.

571
00:38:24,660 --> 00:38:31,380
Jim is like stunned apparently and gets four, not four turns, but he was like,

572
00:38:31,540 --> 00:38:34,820
he was just kind of watching, seeing what was going on, you know, just

573
00:38:34,820 --> 00:38:36,140
surveying the situation.

574
00:38:36,500 --> 00:38:40,059
Um, and he, uh, he will take his turn.

575
00:38:40,339 --> 00:38:45,259
He enters some sort of berserker rage and gets endless turns, endless

576
00:38:45,259 --> 00:38:50,980
turns, endless turns, but he will, he leaves the cell, um, and tackles

577
00:38:50,980 --> 00:38:59,019
him to the ground and lands a punch for two damage on Axie guy there.

578
00:38:59,460 --> 00:39:00,779
You know, it's not a good weapon.

579
00:39:00,779 --> 00:39:02,259
I'm really learning in this fight.

580
00:39:02,259 --> 00:39:02,699
Punching.

581
00:39:03,579 --> 00:39:04,179
Yeah.

582
00:39:04,419 --> 00:39:07,460
So it's weird how in every movie they solve it with punching

583
00:39:08,539 --> 00:39:09,579
because it's not good.

584
00:39:09,699 --> 00:39:12,819
Once you're only punching each other, it's, it's fair, but yeah.

585
00:39:12,819 --> 00:39:14,980
But have you seen Steve Rogers's arms?

586
00:39:15,019 --> 00:39:16,099
Those punches are going to hurt.

587
00:39:16,139 --> 00:39:19,539
If this is, this is exactly what I was thinking was Captain America,

588
00:39:19,539 --> 00:39:23,179
but then, yeah, I mean, he did like stop a helicopter with the

589
00:39:23,179 --> 00:39:26,379
power of his amazing punches from him.

590
00:39:26,379 --> 00:39:27,980
Probably hurt a lot more.

591
00:39:28,019 --> 00:39:30,699
Those shoulder sockets, man, there's something strong.

592
00:39:31,779 --> 00:39:33,579
Sometimes mine hurt from holding a book.

593
00:39:34,579 --> 00:39:39,859
Which is, which is maybe the nerdiest thing I've ever said in my life.

594
00:39:40,500 --> 00:39:41,059
That was good.

595
00:39:41,139 --> 00:39:44,259
As you said it on a Dumbgeons and Dragons podcast.

596
00:39:44,819 --> 00:39:45,139
Yeah.

597
00:39:46,699 --> 00:39:48,899
Don't worry, we've got your nerd needs covered here.

598
00:39:50,659 --> 00:39:56,819
So, uh, glory gem knocked the ax from the axed guard's hand.

599
00:39:56,859 --> 00:40:02,699
Now it is, uh, his turn and he's going to punch back at glory gem.

600
00:40:03,260 --> 00:40:05,220
A whole lot of punching going on.

601
00:40:11,780 --> 00:40:14,460
Hey, hey, it's me, your dungeon master Russ More.

602
00:40:14,500 --> 00:40:15,340
How's it going?

603
00:40:15,620 --> 00:40:16,620
Good couple of weeks.

604
00:40:16,820 --> 00:40:17,300
Great.

605
00:40:17,580 --> 00:40:21,620
Thank you for joining us for episode 13 of Dumbgeons and Dragons.

606
00:40:21,620 --> 00:40:25,060
This one titled trouble with the police.

607
00:40:25,420 --> 00:40:28,940
We've entered a slight side quest that will be leading into a really

608
00:40:28,980 --> 00:40:33,539
cool crossover episode of bros and dragons coming up in a couple of weeks.

609
00:40:33,700 --> 00:40:37,780
So make sure you hit that subscribe button on both our podcast and theirs.

610
00:40:37,940 --> 00:40:39,700
So you don't miss out on any of the fun.

611
00:40:39,700 --> 00:40:42,260
And believe me, you don't want to miss this episode coming up.

612
00:40:42,460 --> 00:40:46,659
More details about that and our next episode in a brief moment.

613
00:40:46,780 --> 00:40:49,220
Another big thank you for some great feedback through

614
00:40:49,220 --> 00:40:50,900
iTunes these past couple of weeks.

615
00:40:51,099 --> 00:40:54,700
Thank you very, very much for taking such an interest in our show.

616
00:40:54,700 --> 00:40:57,260
We really, truly appreciate it.

617
00:40:57,540 --> 00:41:02,300
Fantasy baller 9000 from the US says I love D&D and don't have

618
00:41:02,300 --> 00:41:04,340
access to anyone to play with these days.

619
00:41:04,420 --> 00:41:06,940
This podcast is really inclusive with the audience and the

620
00:41:06,940 --> 00:41:08,260
chemistry is phenomenal.

621
00:41:08,340 --> 00:41:10,620
Best D&D podcast that I've listened to.

622
00:41:11,180 --> 00:41:14,460
High praise as there are plenty of D&D podcasts to listen to.

623
00:41:14,620 --> 00:41:17,780
So thank you for coming along on the adventure with us.

624
00:41:18,020 --> 00:41:21,100
Make sure you jump on over to Twitter and follow us at dumb dragon

625
00:41:21,100 --> 00:41:26,660
cast every time I see someone who's looking for players or a DM through

626
00:41:26,659 --> 00:41:28,219
Roll20 or another source.

627
00:41:28,460 --> 00:41:31,699
I make sure to retweet those every time I, every time I see it.

628
00:41:31,699 --> 00:41:34,739
So if you follow us, you could yourself find a group of people

629
00:41:34,739 --> 00:41:37,339
to play with either in person or online.

630
00:41:37,539 --> 00:41:38,779
Very much like we play.

631
00:41:38,819 --> 00:41:41,980
It's, it takes a little getting used to at first, but it's a

632
00:41:41,980 --> 00:41:43,420
lot of fun once you get going.

633
00:41:43,819 --> 00:41:46,099
Another way you can support the show is to tell a friend, a

634
00:41:46,099 --> 00:41:50,299
family member, coworker, or maybe the cashier at your grocery store.

635
00:41:50,940 --> 00:41:51,940
You don't know if they like it.

636
00:41:51,980 --> 00:41:53,379
Maybe they do give them a try.

637
00:41:53,659 --> 00:41:56,579
The more people we can get on board with your help means we can grow

638
00:41:56,579 --> 00:42:01,340
that community and help find people who like to play Dumbgeons and Dragons

639
00:42:01,340 --> 00:42:05,340
and Pathfinder and all the other sorts of RPG and help connect all those

640
00:42:05,340 --> 00:42:10,059
people in this one place to make sure that everybody's having a great time.

641
00:42:10,099 --> 00:42:13,900
Like I said, you can follow us on Twitter at dumb dragon cast on Facebook.

642
00:42:14,099 --> 00:42:17,259
We're at facebook.com slash dumb dragon cast have lots of new

643
00:42:17,259 --> 00:42:20,699
followers over there these past couple of weeks, and you can also send us

644
00:42:20,699 --> 00:42:24,539
an email to dumb dragon podcast at gmail.com.

645
00:42:24,539 --> 00:42:26,860
We read and respond to every email sent.

646
00:42:26,860 --> 00:42:30,579
So please send us your thoughts and suggestions for the show.

647
00:42:30,900 --> 00:42:35,820
Now, a special surprise episode 14 will be available May 31st.

648
00:42:35,860 --> 00:42:36,219
What?

649
00:42:36,420 --> 00:42:37,139
Next week?

650
00:42:37,300 --> 00:42:40,820
I know we're jumping ahead a week on this next episode to help lead

651
00:42:40,820 --> 00:42:44,779
into our crossover with Bros and Dragons over on their channel for

652
00:42:44,779 --> 00:42:49,099
their episode 32, which comes out June 1st, we had a lot of fun

653
00:42:49,099 --> 00:42:53,219
recording with them and hope you head over to subscribe to our channel and

654
00:42:53,220 --> 00:42:56,660
theirs so you don't miss a moment of either of our shows, because, hey,

655
00:42:57,100 --> 00:42:58,740
they're both fantastic shows.

656
00:42:59,460 --> 00:43:01,700
I mean, a little bit biased on my own, but Bros and

657
00:43:01,700 --> 00:43:03,820
Dragons puts on a spectacular cast.

658
00:43:04,020 --> 00:43:07,980
You can find both Dumbgeons and Dragons and Bros and Dragons over

659
00:43:07,980 --> 00:43:10,660
on iTunes or wherever you download podcasts.

660
00:43:10,940 --> 00:43:12,580
Let's dive back into the episode.

661
00:43:12,580 --> 00:43:13,620
We'll chat next week.

662
00:43:13,780 --> 00:43:14,500
I can't wait.

663
00:43:14,500 --> 00:43:26,380
Glory Gems is going to take three damage off of that punch and now it's Flint's turn.

664
00:43:27,260 --> 00:43:28,780
Now Flint has two axes.

665
00:43:30,579 --> 00:43:32,579
Get a double up on the axis.

666
00:43:33,579 --> 00:43:38,940
What I want to do as far as like my, I guess it'd be an action turn.

667
00:43:39,500 --> 00:43:42,099
So what I'm going to do is I'm going to pick up one of those

668
00:43:42,099 --> 00:43:47,019
axes and kind of lightly toss it on over to Nularaaais.

669
00:43:47,019 --> 00:43:48,380
So she's got a kick ass weapon.

670
00:43:48,380 --> 00:43:49,900
So she doesn't have to punch anymore.

671
00:43:50,500 --> 00:43:54,420
So should I make some sort of like, you, you can, you can, there's a, yeah,

672
00:43:54,420 --> 00:43:55,900
you can move and just hand it to her.

673
00:43:55,900 --> 00:43:56,139
Okay.

674
00:43:56,139 --> 00:43:58,779
That probably is easier than throwing a sharp weapon.

675
00:43:58,779 --> 00:44:00,019
Not that big a space.

676
00:44:00,019 --> 00:44:03,259
So, yeah, I don't want that one to take a turn.

677
00:44:03,819 --> 00:44:04,539
Yeah, that's fair.

678
00:44:05,299 --> 00:44:05,619
Okay.

679
00:44:05,619 --> 00:44:08,539
So I pick up the axe, take a couple of steps, give it to her.

680
00:44:08,539 --> 00:44:10,219
And I guess that's one of my actions.

681
00:44:11,019 --> 00:44:11,299
Yep.

682
00:44:11,340 --> 00:44:17,140
Uh, so the other action is, uh, I guess I'll swing my axe at one of those

683
00:44:17,140 --> 00:44:20,019
guards on the ground, probably the one that knew Laura was tackled.

684
00:44:20,019 --> 00:44:21,539
Yes, that is a good idea.

685
00:44:21,539 --> 00:44:22,539
Since I'm over there now.

686
00:44:22,980 --> 00:44:23,700
All right.

687
00:44:24,180 --> 00:44:27,660
So I'm going to do some sort of vicious swing at his head.

688
00:44:28,140 --> 00:44:29,460
And that is a crit 20.

689
00:44:29,780 --> 00:44:30,340
Woo.

690
00:44:31,820 --> 00:44:32,420
Amazing.

691
00:44:32,420 --> 00:44:33,700
Crit 20.

692
00:44:33,740 --> 00:44:34,260
Yeah, I heard it.

693
00:44:34,260 --> 00:44:35,380
You just beheaded someone.

694
00:44:35,380 --> 00:44:42,059
One, four, and 12.

695
00:44:42,420 --> 00:44:43,740
Well, four and eight equals 12.

696
00:44:43,780 --> 00:44:44,140
Yeah.

697
00:44:44,140 --> 00:44:44,940
So you do that.

698
00:44:44,940 --> 00:44:47,180
Where do you hit, uh, this, this individual?

699
00:44:47,220 --> 00:44:50,140
Oh, I was swinging pretty much at the neck slash head area.

700
00:44:50,340 --> 00:44:52,260
You and your neck slash head areas.

701
00:44:52,300 --> 00:44:52,539
Yup.

702
00:44:52,539 --> 00:44:53,619
It worked well before.

703
00:44:53,780 --> 00:44:57,220
You do that and you pop, uh, pop his head off.

704
00:44:57,220 --> 00:45:00,059
I'm going to say, cause that, that is enough to do that.

705
00:45:00,099 --> 00:45:00,619
Excellent.

706
00:45:00,740 --> 00:45:03,220
It would be his turn, but it's not his turn anymore.

707
00:45:03,220 --> 00:45:04,180
It's new Laura's turn.

708
00:45:04,180 --> 00:45:04,579
Woohoo.

709
00:45:04,739 --> 00:45:08,819
Uh, and the other guard is fighting with Thea.

710
00:45:08,900 --> 00:45:09,619
Glory jam.

711
00:45:09,619 --> 00:45:10,019
Okay.

712
00:45:10,500 --> 00:45:11,819
Well, I'm going to go ax him.

713
00:45:13,139 --> 00:45:14,819
Cause I also have an ax now.

714
00:45:14,860 --> 00:45:15,860
What are you going to ask him?

715
00:45:19,779 --> 00:45:28,299
So I ax him real good with a 17, 21.

716
00:45:28,739 --> 00:45:29,619
21 will do her.

717
00:45:29,779 --> 00:45:35,299
I'm also aiming for the soft necky bits between his two pieces of armor.

718
00:45:35,420 --> 00:45:35,819
Sure.

719
00:45:36,539 --> 00:45:40,579
Uh, that was a one, so that won't do it.

720
00:45:40,659 --> 00:45:40,940
Okay.

721
00:45:41,219 --> 00:45:43,659
Oh, and then I'll do that again because I have another attack.

722
00:45:43,659 --> 00:45:44,739
Second action.

723
00:45:45,420 --> 00:45:47,619
Uh, not as good.

724
00:45:47,819 --> 00:45:49,019
That is a 10.

725
00:45:49,059 --> 00:45:49,980
10 is not enough.

726
00:45:49,980 --> 00:45:50,579
Okay.

727
00:45:50,699 --> 00:45:52,179
Now it is Donnie's turn.

728
00:45:52,259 --> 00:45:54,420
Yes, it is Donnie's turn.

729
00:45:55,099 --> 00:45:58,059
Donnie got a 14.

730
00:45:58,219 --> 00:45:59,860
14 is not enough.

731
00:46:00,219 --> 00:46:00,500
Okay.

732
00:46:00,980 --> 00:46:01,659
Uh, Thea.

733
00:46:01,940 --> 00:46:06,059
Uh, I'm going to use my flaming sphere, which is already out.

734
00:46:06,380 --> 00:46:09,299
Cause it's the only way I get to have two actions.

735
00:46:09,940 --> 00:46:11,299
Uh, yup.

736
00:46:11,860 --> 00:46:12,139
Okay.

737
00:46:12,139 --> 00:46:15,940
So just so you know, he's on the ground and glory.

738
00:46:15,940 --> 00:46:20,380
Jam is on top of him and Laura is swinging her ax down on top of him.

739
00:46:20,420 --> 00:46:25,420
So I won't flaming sphere, but I will kick him in the testicles.

740
00:46:26,059 --> 00:46:26,500
Solid.

741
00:46:26,780 --> 00:46:28,739
Well, see, I was like, can I blight him?

742
00:46:28,739 --> 00:46:33,900
But if, if they are, they're already all poison, if they are, if they're already

743
00:46:33,900 --> 00:46:40,780
dead, yeah, because it has no effect on undead, um, or constructs, I'm going

744
00:46:40,780 --> 00:46:46,380
to go and I don't know, like, okay, can I walk up and just start like

745
00:46:46,420 --> 00:46:48,460
untying his armor from the sides?

746
00:46:48,539 --> 00:46:50,739
I want to see if like that will have an effect or if they

747
00:46:50,739 --> 00:46:52,619
actually are all dead, right?

748
00:46:53,579 --> 00:46:56,900
Cause if we take off the armor and he's like, Oh man, what happened?

749
00:46:56,900 --> 00:46:58,779
That's like, this has been crazy.

750
00:46:58,859 --> 00:47:00,339
And my skin's all normal now.

751
00:47:00,900 --> 00:47:03,579
Well, then we probably want to try to save these people.

752
00:47:04,299 --> 00:47:08,579
But if he's still all gross, we can just, you know, kill, kill, kill.

753
00:47:08,779 --> 00:47:13,659
So I run up and I do a, probably a sleight of hand check.

754
00:47:13,900 --> 00:47:17,779
Uh, 11 and sleight of hand is 12.

755
00:47:17,860 --> 00:47:18,340
Yeah.

756
00:47:18,340 --> 00:47:25,540
So you, you're able to, uh, untie the ties that are on one side of his armor.

757
00:47:26,019 --> 00:47:29,220
Can I, can I lift that off of him?

758
00:47:29,300 --> 00:47:30,660
Geez, get a room.

759
00:47:30,780 --> 00:47:31,019
Yeah.

760
00:47:31,019 --> 00:47:35,780
You managed to, with the help of Glory Jim, who's pinning his arms down,

761
00:47:36,300 --> 00:47:44,780
um, you managed to pull his armor off and he is still, still ugly and gross.

762
00:47:45,500 --> 00:47:47,140
Well, should we ask him some questions?

763
00:47:47,179 --> 00:47:48,859
Um, I think we should just.

764
00:47:48,859 --> 00:47:49,779
Talking to the elf guy.

765
00:47:51,099 --> 00:47:51,819
Or just murder.

766
00:47:52,539 --> 00:47:53,539
I think just murder.

767
00:47:53,539 --> 00:47:55,739
Cause we got that other dwarf in the other cell.

768
00:47:56,259 --> 00:47:59,019
It hopefully can like shed some light.

769
00:47:59,179 --> 00:48:03,739
Then it is Glory Jim's turn and he's just going to punch face.

770
00:48:05,299 --> 00:48:06,779
Can he snap neck or something?

771
00:48:08,059 --> 00:48:09,099
No, no, with that roll.

772
00:48:09,579 --> 00:48:10,460
No, with that roll.

773
00:48:11,379 --> 00:48:13,420
Uh, no, he doesn't do anything.

774
00:48:13,500 --> 00:48:20,300
So it is his turn and he's going to try and push Glory Jim off and

775
00:48:20,300 --> 00:48:21,860
doesn't succeed in his flint's turn.

776
00:48:21,900 --> 00:48:22,260
All right.

777
00:48:22,260 --> 00:48:24,820
I guess I just stroll over there and decapitate him.

778
00:48:27,019 --> 00:48:28,099
Just another day.

779
00:48:28,619 --> 00:48:30,180
Just another day.

780
00:48:30,180 --> 00:48:31,579
So that's a 17.

781
00:48:31,780 --> 00:48:32,579
17 is good.

782
00:48:33,700 --> 00:48:34,940
And six damage.

783
00:48:35,220 --> 00:48:35,740
Uh, yeah.

784
00:48:35,740 --> 00:48:39,659
So it loses his head and is now dead as well.

785
00:48:39,700 --> 00:48:41,139
I take the keys off of him.

786
00:48:41,139 --> 00:48:41,380
Okay.

787
00:48:41,420 --> 00:48:42,659
I have other keys as well.

788
00:48:43,019 --> 00:48:44,299
I already got the keys from the door.

789
00:48:44,539 --> 00:48:46,980
I just figured like two rings of keys.

790
00:48:47,019 --> 00:48:48,859
That's, that's gotta be a good, I think so.

791
00:48:49,259 --> 00:48:49,500
Okay.

792
00:48:49,500 --> 00:48:53,139
Well, I'll go let out that other, other, uh, gloomy dwarf.

793
00:48:53,259 --> 00:48:53,739
Ostrich.

794
00:48:53,739 --> 00:48:55,339
So yeah, you got Ostrich.

795
00:48:55,339 --> 00:48:58,739
Who's like, he says, yeah, let me out.

796
00:48:58,739 --> 00:48:59,699
That'd be, that'd be great.

797
00:48:59,779 --> 00:49:00,819
That'd be super great.

798
00:49:01,779 --> 00:49:02,779
You guys did good there.

799
00:49:03,019 --> 00:49:03,659
Way to go.

800
00:49:04,019 --> 00:49:06,940
I don't need your accolades to patronize us, but what we do

801
00:49:06,980 --> 00:49:12,340
need is for you to help us get out of here.

802
00:49:12,380 --> 00:49:15,659
But first, where did they take our weapons?

803
00:49:15,780 --> 00:49:17,940
Uh, I really need my sword back.

804
00:49:17,940 --> 00:49:20,940
You guys, it's like the only thing that makes me not die all the time.

805
00:49:21,460 --> 00:49:29,260
Like, uh, he says, uh, well down the hall is where, you know, usually

806
00:49:29,260 --> 00:49:31,900
prisoner prisoner stuff is kept.

807
00:49:32,500 --> 00:49:37,579
Um, there's a small armory type area there where everything gets locked up.

808
00:49:37,860 --> 00:49:39,180
So that would be my first guess.

809
00:49:39,220 --> 00:49:39,539
Okay.

810
00:49:39,579 --> 00:49:42,940
And then real quick, are there anything on these guys though?

811
00:49:43,700 --> 00:49:46,700
Like I'm wondering, are there anything else on these guys that

812
00:49:46,700 --> 00:49:48,539
I could take like a dagger?

813
00:49:48,700 --> 00:49:49,660
I'm weaponless.

814
00:49:49,860 --> 00:49:50,139
Yeah.

815
00:49:50,380 --> 00:49:54,500
They both have, uh, they both have shields, but their axes were their

816
00:49:54,500 --> 00:49:59,260
only weapons that they weren't carrying armor shields and weapons.

817
00:49:59,539 --> 00:50:00,180
Appreciate it.

818
00:50:00,579 --> 00:50:00,980
Okay.

819
00:50:01,299 --> 00:50:04,940
Ostrich real quick, two sentences or less.

820
00:50:05,259 --> 00:50:06,460
What the fuck?

821
00:50:07,859 --> 00:50:08,980
What's going on?

822
00:50:09,379 --> 00:50:10,659
How can we stop this?

823
00:50:10,940 --> 00:50:13,019
Uh, that is a good question.

824
00:50:13,019 --> 00:50:16,699
It probably starts with, with the man himself.

825
00:50:17,219 --> 00:50:23,419
He probably has cast some spell on something that, that we, that

826
00:50:23,460 --> 00:50:25,019
the war warriors are wearing.

827
00:50:25,099 --> 00:50:28,339
I would, that would be my, my first guess because that I, that

828
00:50:28,380 --> 00:50:30,700
was the reason I thought I was unaffected.

829
00:50:31,019 --> 00:50:34,300
It's because I wasn't in, I wasn't in my armor at the

830
00:50:34,300 --> 00:50:36,019
time when everybody else turned.

831
00:50:36,539 --> 00:50:40,380
Were you not in any of your armor or like, you know, could

832
00:50:40,380 --> 00:50:43,380
we piece it together by what you were not wearing?

833
00:50:43,420 --> 00:50:49,460
I was just in, I was just in common clothes.

834
00:50:50,220 --> 00:50:55,900
I was not wearing any, any of, yeah, any of the, any of my finery there.

835
00:50:56,180 --> 00:51:02,220
Has a finery always been so etched looking at the etchings on the armor?

836
00:51:02,380 --> 00:51:05,900
He looks at the armor and says, yeah, yeah, that's just part of,

837
00:51:06,180 --> 00:51:07,460
part of the decor.

838
00:51:08,300 --> 00:51:09,180
You guys are fancy.

839
00:51:09,180 --> 00:51:14,059
Well, we'd like to, we'd like to show off how good we are at armor.

840
00:51:16,340 --> 00:51:17,579
Real good at armor.

841
00:51:18,700 --> 00:51:20,700
Uh, why weren't you in uniform?

842
00:51:20,900 --> 00:51:24,619
Uh, it was my, it was my day off, so I was just out, you know.

843
00:51:25,019 --> 00:51:29,299
You'd think that the wicked elf would have thought about people on off days.

844
00:51:29,699 --> 00:51:33,980
Well, there, there weren't a lot of us on off days, because as I said, the

845
00:51:33,980 --> 00:51:39,699
bulk of our, of our, of our people are off site, so we're only about a

846
00:51:39,699 --> 00:51:44,420
rotation of about seven of us and the other six, uh, as far as I know,

847
00:51:44,420 --> 00:51:45,619
are no longer living.

848
00:51:46,219 --> 00:51:49,980
Um, and as far as, well, the people who aren't in the city, I have no

849
00:51:49,980 --> 00:51:51,139
way of knowing if they're fine.

850
00:51:51,539 --> 00:51:53,059
Cause they're not, not here in the city.

851
00:51:53,139 --> 00:51:53,860
Righty-o.

852
00:51:54,539 --> 00:52:00,739
Well, I think, uh, there's no way he doesn't know what just happened.

853
00:52:01,219 --> 00:52:01,579
Right?

854
00:52:01,579 --> 00:52:05,460
Yeah, yeah, I bet you were communicating with him through them.

855
00:52:07,299 --> 00:52:09,299
So it hurts him when one of them dies.

856
00:52:09,619 --> 00:52:10,500
Oh, I hope so.

857
00:52:10,500 --> 00:52:12,460
Hope his neck's real sore right now.

858
00:52:13,659 --> 00:52:15,900
So let's, uh, let's skedaddle.

859
00:52:16,019 --> 00:52:21,139
Let's, let's, again, I don't want us to die to get my sword, but

860
00:52:21,139 --> 00:52:22,699
I really do want my sword back.

861
00:52:22,900 --> 00:52:24,900
Oh, I would like my Ospo back.

862
00:52:24,940 --> 00:52:25,220
Yeah.

863
00:52:25,260 --> 00:52:25,540
Yeah.

864
00:52:25,660 --> 00:52:27,860
Like these are, this is a real important stuff.

865
00:52:27,860 --> 00:52:33,340
So let's, uh, head to the armory or wherever he thinks they took our stuff.

866
00:52:33,820 --> 00:52:34,660
Lost and found.

867
00:52:34,700 --> 00:52:35,940
Yeah, exactly.

868
00:52:35,940 --> 00:52:36,980
The prison lost and found.

869
00:52:37,020 --> 00:52:39,900
Which, uh, order and who's opening doors and what's happening.

870
00:52:39,940 --> 00:52:41,060
I'm going last.

871
00:52:41,140 --> 00:52:41,980
I will go first.

872
00:52:41,980 --> 00:52:45,180
Oh, I was going to make the other dwarf go first, but cause I don't care.

873
00:52:49,340 --> 00:52:51,780
He sees get awestruck.

874
00:52:51,900 --> 00:52:52,260
Okay.

875
00:52:52,980 --> 00:52:54,860
Cause we don't know why he was in prison.

876
00:52:54,900 --> 00:52:57,580
Like, he also knows where everything is.

877
00:52:57,580 --> 00:52:59,620
So he should probably actually lead the way.

878
00:52:59,620 --> 00:53:00,780
He knows the way around.

879
00:53:00,980 --> 00:53:01,940
I'll be right next to him though.

880
00:53:01,980 --> 00:53:02,300
Okay.

881
00:53:02,340 --> 00:53:03,300
I can go after that.

882
00:53:03,300 --> 00:53:04,460
Cause I have the other weapon.

883
00:53:04,540 --> 00:53:05,620
I'll be bringing up the rear.

884
00:53:05,660 --> 00:53:07,180
So glory jam is going before you.

885
00:53:07,300 --> 00:53:07,620
Okay.

886
00:53:07,620 --> 00:53:11,100
So you unlock, uh, you're able to unlock the door.

887
00:53:11,180 --> 00:53:15,180
Flint and Osric look out into the hall and it looks clear.

888
00:53:15,500 --> 00:53:20,660
So you go out and he goes off to the left and you're all following behind.

889
00:53:21,219 --> 00:53:24,659
Um, and you see there's a few doors that you pass.

890
00:53:24,699 --> 00:53:29,179
All of them are closed and he comes up to one on the right side of the hallway.

891
00:53:29,659 --> 00:53:33,099
Um, and, uh, he goes to try the door and it is locked.

892
00:53:33,099 --> 00:53:36,579
And he says, yeah, I need to unlock that.

893
00:53:37,059 --> 00:53:39,019
You want to hand those over if you want to give it a try.

894
00:53:39,460 --> 00:53:44,099
I toss him the keys and he reaches down and unlocks the door.

895
00:53:44,139 --> 00:53:51,380
Um, and it opens and it appears that your, um, your weapons are in this room.

896
00:53:54,539 --> 00:53:56,139
We've solved the weapons puzzle.

897
00:53:56,259 --> 00:53:59,019
Uh, so you go in and you grab your stuff.

898
00:53:59,259 --> 00:54:00,779
And I take the keys back from him.

899
00:54:00,860 --> 00:54:01,139
Sure.

900
00:54:01,139 --> 00:54:03,779
Are there extra weapons for him as well?

901
00:54:04,019 --> 00:54:06,259
Uh, no glory jam would have had weapons.

902
00:54:06,500 --> 00:54:11,539
There are some extra weapons for, so that everybody is armed and you have

903
00:54:11,539 --> 00:54:14,059
weapons now is I already forget everyone.

904
00:54:14,099 --> 00:54:17,940
His name is Prim's Bane in this building.

905
00:54:18,099 --> 00:54:23,099
Do you think, um, as far as I know, he is, he is on site here.

906
00:54:23,219 --> 00:54:27,139
Um, at least he was when I was, when I, when I was imprisoned,

907
00:54:27,500 --> 00:54:28,860
which wasn't that long ago.

908
00:54:29,059 --> 00:54:29,779
Let's find him.

909
00:54:29,779 --> 00:54:32,339
My guess is he's going to be in one of the upper levels.

910
00:54:32,420 --> 00:54:33,299
Go check those out.

911
00:54:33,299 --> 00:54:34,019
Okey dokey.

912
00:54:34,099 --> 00:54:34,699
Let's do it.

913
00:54:34,940 --> 00:54:38,219
He peeks back through the door and again, it looks clear.

914
00:54:38,619 --> 00:54:40,539
Are you going in the same order, different order?

915
00:54:40,659 --> 00:54:42,259
I'm happy with same order.

916
00:54:42,500 --> 00:54:43,139
If everyone else.

917
00:54:43,900 --> 00:54:46,339
I'll sneak myself more into the middle.

918
00:54:47,259 --> 00:54:50,139
So I'm not so glory jam at the back in case they come from behind.

919
00:54:50,259 --> 00:54:50,500
Yeah.

920
00:54:50,539 --> 00:54:56,139
He passes through the door and then you guys run quickly behind him.

921
00:54:56,179 --> 00:55:01,940
But as Flint you run through, there is a bright light that shines as

922
00:55:01,940 --> 00:55:06,259
you pass through this door and, uh, new Laura and Thea, you see this

923
00:55:06,259 --> 00:55:08,379
light as you pass through the door as well.

924
00:55:08,940 --> 00:55:15,820
Um, and you step out into a hall that doesn't look the same as the

925
00:55:15,820 --> 00:55:17,860
hall that you were in portal.

926
00:55:18,059 --> 00:55:18,539
Sweet.

927
00:55:19,059 --> 00:55:22,019
I mean, not, it's definitely going to be bad, but sweet.

928
00:55:22,140 --> 00:55:26,820
You three are separated from glory gem and Osric.

929
00:55:26,860 --> 00:55:28,579
They're not there, but we're still together.

930
00:55:28,579 --> 00:55:29,059
Right.

931
00:55:29,140 --> 00:55:33,940
But you guys are still together dream team and coming up, you

932
00:55:33,940 --> 00:55:35,660
will find yourselves in a hall.

933
00:55:35,940 --> 00:55:37,740
It is a dark hallway.

934
00:55:37,780 --> 00:55:43,140
You were in, when you were in the, on the prison level, uh, you felt you

935
00:55:43,140 --> 00:55:48,900
were, uh, you were at or above ground level, um, there were some windows,

936
00:55:49,220 --> 00:55:50,940
but now it is dark.

937
00:55:50,980 --> 00:55:52,740
There are a couple of torches.

938
00:55:52,780 --> 00:55:58,180
Some things are, there is a glowing nature about the halls, almost

939
00:55:58,180 --> 00:56:00,540
like a bioluminescence of sorts.

940
00:56:00,660 --> 00:56:05,100
So you've got a, a seemingly dead end at the one in there.

941
00:56:05,100 --> 00:56:07,420
And then it, it goes straight down.

942
00:56:07,940 --> 00:56:08,900
This is interesting.

943
00:56:09,300 --> 00:56:11,100
I guess that's the way we go.

944
00:56:11,500 --> 00:56:16,100
When we look behind us, the doors, it's just a, a stone wall.

945
00:56:16,100 --> 00:56:17,860
It is just a stone wall.

946
00:56:18,580 --> 00:56:20,620
Is there, can we see anything else?

947
00:56:20,700 --> 00:56:22,020
Can I do a perception check?

948
00:56:22,020 --> 00:56:22,660
You can.

949
00:56:22,700 --> 00:56:27,420
Um, in the, in the area you are, it is just, it is just stone walls.

950
00:56:27,620 --> 00:56:27,900
Okay.

951
00:56:28,380 --> 00:56:29,540
Forward march.

952
00:56:30,140 --> 00:56:30,940
I guess.

953
00:56:30,940 --> 00:56:31,220
Yeah.

954
00:56:31,220 --> 00:56:34,380
I mean, let's, let's go forward.

955
00:56:34,380 --> 00:56:42,300
You proceed down the hall and, uh, you come at the end there to a, a locked door.

956
00:56:43,180 --> 00:56:44,260
Is this Radio Zork?

957
00:56:46,900 --> 00:56:48,619
I lick the door.

958
00:56:51,180 --> 00:56:54,500
I wait for other adventurers to arrive and try their key.

959
00:56:58,340 --> 00:57:00,260
Do we still have our ring of keys?

960
00:57:00,300 --> 00:57:01,740
You do have your ring of keys.

961
00:57:01,780 --> 00:57:02,579
We've got two.

962
00:57:02,579 --> 00:57:03,619
We both have one.

963
00:57:04,059 --> 00:57:05,699
I wonder if we have the same ring.

964
00:57:07,579 --> 00:57:09,380
So let's try our keys.

965
00:57:09,539 --> 00:57:10,940
Who is trying keys?

966
00:57:11,339 --> 00:57:13,579
Um, I'll, I'll stick it in first.

967
00:57:15,019 --> 00:57:15,699
There it is.

968
00:57:17,299 --> 00:57:18,659
There it is.

969
00:57:18,859 --> 00:57:21,380
Make a perception check first.

970
00:57:22,900 --> 00:57:23,339
All of us.

971
00:57:24,859 --> 00:57:25,539
Uh, yeah.

972
00:57:25,539 --> 00:57:26,339
All of you can make it.

973
00:57:26,819 --> 00:57:27,059
Okay.

974
00:57:28,299 --> 00:57:29,980
I rolled a 10.

975
00:57:30,380 --> 00:57:31,539
12 for me.

976
00:57:31,579 --> 00:57:39,699
You, um, go to stick the key in, but Flint grabs your arm and Flint, you see that

977
00:57:39,699 --> 00:57:42,460
the lock is, has a trap set on it.

978
00:57:45,099 --> 00:57:47,460
So he stops you from doing that.

979
00:57:47,500 --> 00:57:48,300
Thanks, buddy.

980
00:57:48,619 --> 00:57:49,619
No prob.

981
00:57:49,779 --> 00:57:50,940
I guess we live here now.

982
00:57:53,219 --> 00:57:57,539
Well, can I maybe, can we back up and I can shoot an arrow at it and try to

983
00:57:57,539 --> 00:58:00,659
trip the lock and see what happens like from around the corner?

984
00:58:00,739 --> 00:58:01,659
Thieves tools.

985
00:58:01,659 --> 00:58:03,339
Is there a way to like disarm a trap?

986
00:58:03,539 --> 00:58:06,539
I don't have it written down anywhere, but I remember when we chose special

987
00:58:06,539 --> 00:58:08,579
skills, somebody picked up thieves.

988
00:58:09,460 --> 00:58:10,500
I just didn't write it down.

989
00:58:10,539 --> 00:58:10,739
Yeah.

990
00:58:10,739 --> 00:58:17,379
So the thing about lock traps, which you know, is if you use an

991
00:58:17,379 --> 00:58:24,500
incorrect key or you try to force the, force the lock without using

992
00:58:24,819 --> 00:58:30,259
a proficient thieves tool check, you will set the trap off and

993
00:58:30,260 --> 00:58:32,860
then whatever the trap is designed to do, it will happen.

994
00:58:33,180 --> 00:58:33,660
Okay.

995
00:58:34,500 --> 00:58:39,700
But you can certainly try a thieves tool deck check.

996
00:58:39,740 --> 00:58:40,100
Okay.

997
00:58:40,300 --> 00:58:42,940
Well, I mean, yeah, I don't think we have another option.

998
00:58:42,940 --> 00:58:44,460
So I don't think we do.

999
00:58:45,460 --> 00:58:49,980
God, I got a 17 plus whatever.

1000
00:58:51,740 --> 00:58:51,900
Yeah.

1001
00:58:51,900 --> 00:58:52,620
I got an 18.

1002
00:58:52,660 --> 00:58:53,660
Yay.

1003
00:58:53,820 --> 00:58:55,260
Thea's like bench in front of it.

1004
00:58:55,620 --> 00:59:01,020
She's got this little like eyepiece, like magnifying special thing.

1005
00:59:01,020 --> 00:59:05,820
And I'm, and I'm looking at it and I, and I, is this me stopping the trap?

1006
00:59:05,860 --> 00:59:07,500
Like, did I, you are disarming the trap.

1007
00:59:07,820 --> 00:59:08,380
Oh, okay.

1008
00:59:08,580 --> 00:59:14,860
And I see that there are a series of like Lynch pins perfectly

1009
00:59:14,860 --> 00:59:17,380
formed to the shape that the key is supposed to be.

1010
00:59:17,540 --> 00:59:24,420
And so what I do is I carefully remove each of the pins successfully

1011
00:59:24,420 --> 00:59:25,220
disarming the trap.

1012
00:59:25,500 --> 00:59:32,700
You also remove a, what appears to be a poison tipped needle, which looks

1013
00:59:32,700 --> 00:59:38,740
like it was set to shoot out into your hand as you are trying to open this lock.

1014
00:59:38,900 --> 00:59:39,620
Oh goodness.

1015
00:59:39,900 --> 00:59:43,620
But you have successfully done that and unlocked the door.

1016
00:59:44,220 --> 00:59:50,300
Thea, you open the door and inside you see the same stone floors and walls,

1017
00:59:50,300 --> 00:59:54,060
bloodstained from some time ago, as it looks quite dried on.

1018
00:59:54,539 --> 00:59:59,659
And in the center of this room, there is a statue of the deity Loth, the

1019
00:59:59,659 --> 01:00:03,940
goddess of spiders and lies standing atop a fountain.

1020
01:00:05,259 --> 01:00:10,699
As you step into the room, three zombies begin shambling out from behind

1021
01:00:10,699 --> 01:00:14,619
this statue, groaning and making their way towards you.

1022
01:00:24,059 --> 01:00:36,299
Music in today's episode was by Kavin McLeod of Incompetech.Filmmusic.io.

1023
01:00:36,539 --> 01:00:43,539
If they are, if they're already dead, because it has no effect on undead or

1024
01:00:43,539 --> 01:00:48,019
constructs, and then below that it said moves up Wendy, a personal slut.

1025
01:00:48,019 --> 01:00:49,980
I'm not sure why it says that.

1026
01:00:50,219 --> 01:00:50,619
What?

1027
01:00:51,340 --> 01:00:55,099
I'm reading the description I have under blight and it says like, blah, blah,

1028
01:00:55,099 --> 01:00:58,579
blah, blah, failed slave spell has no effect on undead or constructs.

1029
01:01:00,059 --> 01:01:04,059
And then right below that, it says moves up Wendy, a personal slut.

1030
01:01:06,260 --> 01:01:07,019
I don't know why.

1031
01:01:07,019 --> 01:01:10,539
I think you were voice memo putting those in.

1032
01:01:12,340 --> 01:01:14,780
Moves up Wendy, a personal slut.

1033
01:01:15,139 --> 01:01:16,179
Anyway, so.

1034
01:01:16,179 --> 01:01:17,460
Personal slut?

1035
01:01:18,380 --> 01:01:19,059
Slut.

1036
01:01:19,260 --> 01:01:20,340
Yeah, I'm not sure.

1037
01:01:20,699 --> 01:01:21,420
I'm not sure.

1038
01:01:21,900 --> 01:01:27,220
So I guess I'm just going to like this, this guy's pinned, right?

1039
01:01:27,220 --> 01:01:27,579
He's.

1040
01:01:27,659 --> 01:01:31,860
So wait, wait, wait, is moves up Wendy, a personal slut, now the

1041
01:01:31,860 --> 01:01:33,539
name of the episode, what's happening?

1042
01:01:33,539 --> 01:01:34,300
I think it might be.

1043
01:01:36,220 --> 01:01:37,940
Wendy's going to show up as another character.

1044
01:01:37,940 --> 01:01:40,260
You're going to find out that this guard's name was Wendy.

1045
01:01:40,380 --> 01:01:40,740
Yeah.

1046
01:01:41,059 --> 01:01:43,740
And now our personal slut, apparently.

1047
01:01:43,740 --> 01:01:46,179
Dumbgeons and Dragons is a dumb dragons production.
